Rework camera system Part 1
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@ -2,8 +2,8 @@
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GameName=Pawn
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[/Script/EngineSettings.GameMapsSettings]
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EditorStartupMap=/Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap
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GameDefaultMap=/Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap
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EditorStartupMap=/Game/Maps/Dev/MAP_ControllerGym.MAP_ControllerGym
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GameDefaultMap=/Game/Maps/Dev/MAP_ControllerGym.MAP_ControllerGym
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TransitionMap=
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bUseSplitscreen=True
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TwoPlayerSplitscreenLayout=Horizontal
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Pawn_Unreal/Content/Systems/Camera/BPML_CameraModuleLibrary.uasset
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Pawn_Unreal/Content/Systems/Camera/BPML_CameraModuleLibrary.uasset
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Pawn_Unreal/Content/Systems/Camera/BP_CameraModule.uasset
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Pawn_Unreal/Content/Systems/Camera/BP_CameraModule.uasset
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Pawn_Unreal/Content/Systems/Camera/BP_CameraModuleBase.uasset
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Pawn_Unreal/Content/Systems/Camera/BP_CameraModuleBase.uasset
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Pawn_Unreal/Content/Systems/Camera/BP_CameraTransitionModule.uasset
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Pawn_Unreal/Content/Systems/Camera/BP_CameraTransitionModule.uasset
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Pawn_Unreal/Content/Systems/Camera/BP_MainCameraManager.uasset
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Pawn_Unreal/Content/Systems/Camera/BP_MainCameraManager.uasset
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