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49352f9c22
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Update rotation system
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2023-11-24 22:12:26 +01:00 |
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f4f39995a5
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Refactor CMC and fix camera combat path reference
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2023-11-24 21:58:52 +01:00 |
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aedd5ee35e
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Document character movement component code
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2023-11-24 20:59:31 +01:00 |
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028e228c8f
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Add Flatten Spline into Combat Platformer Path
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2023-11-23 00:06:48 +01:00 |
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29fd695a03
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Fix air spline locomotion and flat spline
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2023-11-22 22:59:30 +01:00 |
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75c325c4cc
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Spline movement works for walking and falling
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2023-11-22 20:18:32 +01:00 |
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2bfd6d4f15
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First iteration of spline movement mechanic in C++
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2023-11-21 19:05:26 +01:00 |
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f70079c04f
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Start walk and fall animation integration
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2023-10-15 17:20:36 +02:00 |
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2044b0e5fc
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Test for a narration system
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2023-10-14 23:08:39 +02:00 |
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4d043122c0
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2D platforming only works with horizontal axis
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2023-10-14 21:28:46 +02:00 |
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a10bd2880d
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Create default AI
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2023-10-14 17:10:41 +02:00 |
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3138906526
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Camera follows Judy during combat phase
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2023-10-14 15:27:10 +02:00 |
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0f1692136c
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Refactor combat platformer path
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2023-10-14 14:23:56 +02:00 |
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b9a4c53a35
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Tweak CharacterMovement and collider values
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2023-10-13 22:43:09 +02:00 |
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82d95fe2e9
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Move jump event to right section
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2023-10-13 20:50:10 +02:00 |
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b7a3ccb72e
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Add jump action
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2023-10-13 20:45:20 +02:00 |
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12323d425b
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Clean code
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2023-10-13 00:16:16 +02:00 |
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0faebb4965
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Add game mode to naming convention
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2023-09-16 23:03:32 +02:00 |
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edb2daa78b
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Add Naming Convention Plugin
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2023-09-16 22:25:51 +02:00 |
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Felix Marnat
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2543e7953f
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Wwise new integration part 4
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2023-09-07 11:16:42 +02:00 |
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Felix Marnat
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49135f106a
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Wwise new integration part 3
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2023-09-07 11:04:37 +02:00 |
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Felix Marnat
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785faa410d
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Wwise new integration part 2
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2023-09-07 10:54:36 +02:00 |
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Felix Marnat
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a423542b19
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Wwise new integration part 1
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2023-09-07 10:53:04 +02:00 |
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Felix Marnat
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afd719a753
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Wwise Integration delete
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2023-08-27 21:53:19 +02:00 |
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37d62ed440
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Add combat deplacement inputs
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2023-08-25 16:37:20 +02:00 |
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10fc850f11
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Integrate idle animations
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2023-08-18 19:59:18 +02:00 |
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98e0ef28fa
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Integrate character rig and mesh and anims
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2023-08-16 21:09:43 +02:00 |
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8bd3e5ca23
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Start Combat gameplay mode (move to platformer path)
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2023-08-13 16:40:47 +02:00 |
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08d2aecea2
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Improved rotation rate and smoothness
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2023-08-08 21:38:24 +02:00 |
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63035a213d
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Add missing PAWN_API, update build.cs and replace \ by /
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2023-08-07 20:19:53 +02:00 |
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214a72ed58
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Readme me version 1
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2023-08-07 20:10:43 +02:00 |
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f89b26f6f1
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Edit code for build
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2023-08-06 23:45:26 +02:00 |
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Felix Marnat
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b5ae2b567f
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Wwise Integration / misc
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2023-08-06 19:26:14 +02:00 |
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Felix Marnat
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ffbc61fe69
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Wwise Integration \x64_vc
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2023-08-06 19:17:08 +02:00 |
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Felix Marnat
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cdca8af4f8
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Wwise Integration \Win32
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2023-08-06 19:08:53 +02:00 |
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Felix Marnat
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33ad593172
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Wwise Integration \Mac
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2023-08-06 19:04:58 +02:00 |
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Felix Marnat
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885f1b6a14
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Wwise Integration \Source
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2023-08-06 19:03:16 +02:00 |
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a8a69d7a88
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Ignore vars.bat in project folder
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2023-08-06 16:24:39 +02:00 |
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1a58ae7481
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Remove vars.bat
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2023-08-06 16:24:13 +02:00 |
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01b251dda4
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Add var.bat to gitingore
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2023-08-06 16:10:23 +02:00 |
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cebca7bf96
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Add build and editor bat script
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2023-08-06 15:09:42 +02:00 |
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750cd3b656
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Add new events for trigger + fix GetVolumeCenter
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2023-08-04 00:19:59 +02:00 |
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fbe4129df8
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Rework trigger and interactable
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2023-08-03 23:22:54 +02:00 |
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74cff36b19
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Change priority of interaction camera module
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2023-08-02 22:38:37 +02:00 |
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eb2e75f127
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Prototype of triggers and interaction
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2023-08-02 20:46:26 +02:00 |
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e77e2ee56f
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Rework camera system Part 2
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2023-08-01 22:07:53 +02:00 |
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59f1db4099
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Add source error in RaiseError method
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2023-07-28 20:43:04 +02:00 |
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6cba02ba85
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Rework camera system Part 1
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2023-07-28 20:38:42 +02:00 |
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4830735e36
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Add icons to camera modules blueprint
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2023-07-25 22:51:36 +02:00 |
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4adbd02a28
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Remove unused debug string
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2023-07-25 22:41:39 +02:00 |
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