64 Commits

Author SHA1 Message Date
828faa777c Reculate flatten spline regulary 2023-11-25 16:50:06 +01:00
6bf80a916e Add use case of spline in Controller Gym 2023-11-25 12:41:37 +01:00
a55b8556ea Add spiral stair in Controller Gym 2023-11-25 12:24:02 +01:00
49352f9c22 Update rotation system 2023-11-24 22:12:26 +01:00
f4f39995a5 Refactor CMC and fix camera combat path reference 2023-11-24 21:58:52 +01:00
aedd5ee35e Document character movement component code 2023-11-24 20:59:31 +01:00
028e228c8f Add Flatten Spline into Combat Platformer Path 2023-11-23 00:06:48 +01:00
29fd695a03 Fix air spline locomotion and flat spline 2023-11-22 22:59:30 +01:00
75c325c4cc Spline movement works for walking and falling 2023-11-22 20:18:32 +01:00
2bfd6d4f15 First iteration of spline movement mechanic in C++ 2023-11-21 19:05:26 +01:00
f70079c04f Start walk and fall animation integration 2023-10-15 17:20:36 +02:00
2044b0e5fc Test for a narration system 2023-10-14 23:08:39 +02:00
4d043122c0 2D platforming only works with horizontal axis 2023-10-14 21:28:46 +02:00
a10bd2880d Create default AI 2023-10-14 17:10:41 +02:00
3138906526 Camera follows Judy during combat phase 2023-10-14 15:27:10 +02:00
0f1692136c Refactor combat platformer path 2023-10-14 14:23:56 +02:00
b9a4c53a35 Tweak CharacterMovement and collider values 2023-10-13 22:43:09 +02:00
82d95fe2e9 Move jump event to right section 2023-10-13 20:50:10 +02:00
b7a3ccb72e Add jump action 2023-10-13 20:45:20 +02:00
12323d425b Clean code 2023-10-13 00:16:16 +02:00
0faebb4965 Add game mode to naming convention 2023-09-16 23:03:32 +02:00
edb2daa78b Add Naming Convention Plugin 2023-09-16 22:25:51 +02:00
Felix Marnat
2543e7953f Wwise new integration part 4 2023-09-07 11:16:42 +02:00
Felix Marnat
49135f106a Wwise new integration part 3 2023-09-07 11:04:37 +02:00
Felix Marnat
785faa410d Wwise new integration part 2 2023-09-07 10:54:36 +02:00
Felix Marnat
a423542b19 Wwise new integration part 1 2023-09-07 10:53:04 +02:00
Felix Marnat
afd719a753 Wwise Integration delete 2023-08-27 21:53:19 +02:00
37d62ed440 Add combat deplacement inputs 2023-08-25 16:37:20 +02:00
10fc850f11 Integrate idle animations 2023-08-18 19:59:18 +02:00
98e0ef28fa Integrate character rig and mesh and anims 2023-08-16 21:09:43 +02:00
8bd3e5ca23 Start Combat gameplay mode (move to platformer path) 2023-08-13 16:40:47 +02:00
08d2aecea2 Improved rotation rate and smoothness 2023-08-08 21:38:24 +02:00
63035a213d Add missing PAWN_API, update build.cs and replace \ by / 2023-08-07 20:19:53 +02:00
214a72ed58 Readme me version 1 2023-08-07 20:10:43 +02:00
f89b26f6f1 Edit code for build 2023-08-06 23:45:26 +02:00
Felix Marnat
b5ae2b567f Wwise Integration / misc 2023-08-06 19:26:14 +02:00
Felix Marnat
ffbc61fe69 Wwise Integration \x64_vc 2023-08-06 19:17:08 +02:00
Felix Marnat
cdca8af4f8 Wwise Integration \Win32 2023-08-06 19:08:53 +02:00
Felix Marnat
33ad593172 Wwise Integration \Mac 2023-08-06 19:04:58 +02:00
Felix Marnat
885f1b6a14 Wwise Integration \Source 2023-08-06 19:03:16 +02:00
a8a69d7a88 Ignore vars.bat in project folder 2023-08-06 16:24:39 +02:00
1a58ae7481 Remove vars.bat 2023-08-06 16:24:13 +02:00
01b251dda4 Add var.bat to gitingore 2023-08-06 16:10:23 +02:00
cebca7bf96 Add build and editor bat script 2023-08-06 15:09:42 +02:00
750cd3b656 Add new events for trigger + fix GetVolumeCenter 2023-08-04 00:19:59 +02:00
fbe4129df8 Rework trigger and interactable 2023-08-03 23:22:54 +02:00
74cff36b19 Change priority of interaction camera module 2023-08-02 22:38:37 +02:00
eb2e75f127 Prototype of triggers and interaction 2023-08-02 20:46:26 +02:00
e77e2ee56f Rework camera system Part 2 2023-08-01 22:07:53 +02:00
59f1db4099 Add source error in RaiseError method 2023-07-28 20:43:04 +02:00