Pawn/Pawn_Unreal/Source/Pawn.Target.cs

11 lines
306 B
C#

using UnrealBuildTool;
public class PawnTarget : TargetRules {
public PawnTarget(TargetInfo Target) : base(Target) {
Type = TargetType.Game;
DefaultBuildSettings = BuildSettingsVersion.V2;
IncludeOrderVersion = EngineIncludeOrderVersion.Latest;
ExtraModuleNames.AddRange(new [] { "Pawn" });
}
}