19 lines
583 B
C++
19 lines
583 B
C++
#include "Characters/PwnCharacterBase.h"
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#include "Characters/PwnCharacterMovementComponent.h"
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APwnCharacterBase::APwnCharacterBase(const FObjectInitializer& ObjectInitializer)
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: Super(ObjectInitializer.SetDefaultSubobjectClass<UPwnCharacterMovementComponent>(CharacterMovementComponentName)) {
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PrimaryActorTick.bCanEverTick = true;
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PwnCharacterMovementComponent = CastChecked<UPwnCharacterMovementComponent>(GetCharacterMovement());
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}
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void APwnCharacterBase::BeginPlay() {
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Super::BeginPlay();
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}
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void APwnCharacterBase::Tick(float DeltaTime) {
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Super::Tick(DeltaTime);
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}
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