55 lines
2.3 KiB
C++
55 lines
2.3 KiB
C++
/*******************************************************************************
|
|
The content of this file includes portions of the proprietary AUDIOKINETIC Wwise
|
|
Technology released in source code form as part of the game integration package.
|
|
The content of this file may not be used without valid licenses to the
|
|
AUDIOKINETIC Wwise Technology.
|
|
Note that the use of the game engine is subject to the Unreal(R) Engine End User
|
|
License Agreement at https://www.unrealengine.com/en-US/eula/unreal
|
|
|
|
License Usage
|
|
|
|
Licensees holding valid licenses to the AUDIOKINETIC Wwise Technology may use
|
|
this file in accordance with the end user license agreement provided with the
|
|
software or, alternatively, in accordance with the terms contained
|
|
in a written agreement between you and Audiokinetic Inc.
|
|
Copyright (c) 2023 Audiokinetic Inc.
|
|
*******************************************************************************/
|
|
|
|
#include "Wwise/WwiseSoundBankManagerImpl.h"
|
|
#include "Wwise/WwiseSoundBankFileState.h"
|
|
|
|
FWwiseSoundBankManagerImpl::FWwiseSoundBankManagerImpl() :
|
|
StreamingGranularity(0)
|
|
{
|
|
}
|
|
|
|
FWwiseSoundBankManagerImpl::~FWwiseSoundBankManagerImpl()
|
|
{
|
|
}
|
|
|
|
void FWwiseSoundBankManagerImpl::LoadSoundBank(const FWwiseSoundBankCookedData& InSoundBankCookedData, const FString& InRootPath, FLoadSoundBankCallback&& InCallback)
|
|
{
|
|
IncrementFileStateUseAsync(InSoundBankCookedData.SoundBankId, EWwiseFileStateOperationOrigin::Loading, [this, InSoundBankCookedData, InRootPath]() mutable
|
|
{
|
|
return CreateOp(InSoundBankCookedData, InRootPath);
|
|
}, [InCallback = MoveTemp(InCallback)](const FWwiseFileStateSharedPtr, bool bInResult)
|
|
{
|
|
InCallback(bInResult);
|
|
});
|
|
}
|
|
|
|
void FWwiseSoundBankManagerImpl::UnloadSoundBank(const FWwiseSoundBankCookedData& InSoundBankCookedData, const FString& InRootPath, FUnloadSoundBankCallback&& InCallback)
|
|
{
|
|
DecrementFileStateUseAsync(InSoundBankCookedData.SoundBankId, nullptr, EWwiseFileStateOperationOrigin::Loading, MoveTemp(InCallback));
|
|
}
|
|
|
|
void FWwiseSoundBankManagerImpl::SetGranularity(AkUInt32 InStreamingGranularity)
|
|
{
|
|
StreamingGranularity = InStreamingGranularity;
|
|
}
|
|
|
|
FWwiseFileStateSharedPtr FWwiseSoundBankManagerImpl::CreateOp(const FWwiseSoundBankCookedData& InSoundBankCookedData, const FString& InRootPath)
|
|
{
|
|
return FWwiseFileStateSharedPtr(new FWwiseInMemorySoundBankFileState(InSoundBankCookedData, InRootPath));
|
|
}
|