11 lines
306 B
C#
11 lines
306 B
C#
using UnrealBuildTool;
|
|
|
|
public class PawnTarget : TargetRules {
|
|
public PawnTarget(TargetInfo Target) : base(Target) {
|
|
Type = TargetType.Game;
|
|
DefaultBuildSettings = BuildSettingsVersion.V2;
|
|
IncludeOrderVersion = EngineIncludeOrderVersion.Latest;
|
|
|
|
ExtraModuleNames.AddRange(new [] { "Pawn" });
|
|
}
|
|
} |