181 lines
5.6 KiB
C++
181 lines
5.6 KiB
C++
/*******************************************************************************
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The content of this file includes portions of the proprietary AUDIOKINETIC Wwise
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Technology released in source code form as part of the game integration package.
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The content of this file may not be used without valid licenses to the
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AUDIOKINETIC Wwise Technology.
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Note that the use of the game engine is subject to the Unreal(R) Engine End User
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License Agreement at https://www.unrealengine.com/en-US/eula/unreal
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License Usage
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Licensees holding valid licenses to the AUDIOKINETIC Wwise Technology may use
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this file in accordance with the end user license agreement provided with the
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software or, alternatively, in accordance with the terms contained
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in a written agreement between you and Audiokinetic Inc.
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Copyright (c) 2023 Audiokinetic Inc.
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*******************************************************************************/
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#include "AkStateValue.h"
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#include "Wwise/WwiseResourceLoader.h"
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#include "Wwise/Stats/AkAudio.h"
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#if WITH_EDITORONLY_DATA
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#include "Wwise/WwiseProjectDatabase.h"
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#include "Wwise/WwiseResourceCooker.h"
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#include "AkAudioDevice.h"
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#endif
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void UAkStateValue::LoadGroupValue()
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{
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SCOPED_AKAUDIO_EVENT_2(TEXT("UAkStateValue::LoadGroupValue"));
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auto* ResourceLoader = FWwiseResourceLoader::Get();
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if (UNLIKELY(!ResourceLoader))
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{
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return;
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}
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if (LoadedGroupValue)
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{
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UnloadGroupValue(false);
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}
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#if WITH_EDITORONLY_DATA
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if (IWwiseProjectDatabaseModule::IsInACookingCommandlet())
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{
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return;
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}
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auto* ProjectDatabase = FWwiseProjectDatabase::Get();
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if (!ProjectDatabase || !ProjectDatabase->IsProjectDatabaseParsed())
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{
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UE_LOG(LogAkAudio, VeryVerbose, TEXT("UAkStateValue::LoadGroupValue: Not loading '%s' because project database is not parsed."), *GetName())
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return;
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}
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auto* ResourceCooker = FWwiseResourceCooker::GetDefault();
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if (UNLIKELY(!ResourceCooker))
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{
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return;
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}
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if (UNLIKELY(!ResourceCooker->PrepareCookedData(GroupValueCookedData, GetValidatedInfo(GroupValueInfo), EWwiseGroupType::State)))
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{
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return;
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}
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#endif
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LoadedGroupValue = ResourceLoader->LoadGroupValue(GroupValueCookedData);
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}
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void UAkStateValue::Serialize(FArchive& Ar)
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{
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Super::Serialize(Ar);
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if (HasAnyFlags(RF_ClassDefaultObject))
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{
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return;
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}
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#if !UE_SERVER
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#if WITH_EDITORONLY_DATA
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if (Ar.IsCooking() && Ar.IsSaving() && !Ar.CookingTarget()->IsServerOnly())
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{
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FWwiseGroupValueCookedData CookedDataToArchive;
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if (auto* ResourceCooker = FWwiseResourceCooker::GetForArchive(Ar))
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{
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ResourceCooker->PrepareCookedData(CookedDataToArchive, GetValidatedInfo(GroupValueInfo), EWwiseGroupType::State);
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}
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CookedDataToArchive.Serialize(Ar);
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}
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#else
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GroupValueCookedData.Serialize(Ar);
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#endif
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#endif
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}
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#if WITH_EDITORONLY_DATA
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void UAkStateValue::FillInfo()
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{
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auto* ResourceCooker = FWwiseResourceCooker::GetDefault();
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if (UNLIKELY(!ResourceCooker))
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{
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UE_LOG(LogAkAudio, Error, TEXT("UAkStateValue::FillInfo: ResourceCooker not initialized"));
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return;
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}
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auto ProjectDatabase = ResourceCooker->GetProjectDatabase();
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if (UNLIKELY(!ProjectDatabase))
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{
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UE_LOG(LogAkAudio, Error, TEXT("UAkStateValue::FillInfo: ProjectDatabase not initialized"));
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return;
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}
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FWwiseGroupValueInfo* AudioTypeInfo = static_cast<FWwiseGroupValueInfo*>(GetInfoMutable());
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FWwiseRefState RefState = FWwiseDataStructureScopeLock(*ProjectDatabase).GetState(
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GetValidatedInfo(*AudioTypeInfo));
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if (RefState.StateName().IsNone() || !RefState.StateGuid().IsValid() || RefState.StateId() == AK_INVALID_UNIQUE_ID)
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{
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UE_LOG(LogAkAudio, Warning, TEXT("UAkStateValue::FillInfo: Valid object not found in Project Database"));
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return;
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}
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AudioTypeInfo->WwiseName = RefState.StateName();
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AudioTypeInfo->WwiseGuid = RefState.StateGuid();
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AudioTypeInfo->WwiseShortId = RefState.StateId();
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AudioTypeInfo->GroupShortId = RefState.StateGroupId();
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}
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void UAkStateValue::FillInfo(const FWwiseAnyRef& CurrentWwiseRef)
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{
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FWwiseGroupValueInfo* AudioTypeInfo = static_cast<FWwiseGroupValueInfo*>(GetInfoMutable());
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AudioTypeInfo->WwiseName = CurrentWwiseRef.GetName();
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AudioTypeInfo->WwiseGuid = CurrentWwiseRef.GetGuid();
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AudioTypeInfo->WwiseShortId = CurrentWwiseRef.GetId();
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AudioTypeInfo->GroupShortId = CurrentWwiseRef.GetGroupId();
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}
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FName UAkStateValue::GetWwiseGroupName()
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{
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auto* ResourceCooker = FWwiseResourceCooker::GetDefault();
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if (UNLIKELY(!ResourceCooker))
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{
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UE_LOG(LogAkAudio, Error, TEXT("UAkStateValue::FillInfo: ResourceCooker not initialized"));
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return {};
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}
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auto ProjectDatabase = ResourceCooker->GetProjectDatabase();
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if (UNLIKELY(!ProjectDatabase))
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{
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UE_LOG(LogAkAudio, Error, TEXT("UAkStateValue::FillInfo: ProjectDatabase not initialized"));
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return {};
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}
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FWwiseGroupValueInfo* AudioTypeInfo = static_cast<FWwiseGroupValueInfo*>(GetInfoMutable());
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FWwiseRefState RefState = FWwiseDataStructureScopeLock(*ProjectDatabase).GetState(
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GetValidatedInfo(*AudioTypeInfo));
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return RefState.StateGroupName();
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}
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bool UAkStateValue::ObjectIsInSoundBanks()
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{
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auto* ResourceCooker = FWwiseResourceCooker::GetDefault();
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if (UNLIKELY(!ResourceCooker))
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{
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UE_LOG(LogAkAudio, Error, TEXT("UAkStateValue::GetWwiseRef: ResourceCooker not initialized"));
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return false;
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}
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auto ProjectDatabase = ResourceCooker->GetProjectDatabase();
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if (UNLIKELY(!ProjectDatabase))
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{
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UE_LOG(LogAkAudio, Error, TEXT("UAkStateValue::GetWwiseRef: ProjectDatabase not initialized"));
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return false;
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}
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FWwiseGroupValueInfo* AudioTypeInfo = static_cast<FWwiseGroupValueInfo*>(GetInfoMutable());
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FWwiseRefState RefState = FWwiseDataStructureScopeLock(*ProjectDatabase).GetState(
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GetValidatedInfo(*AudioTypeInfo));
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return RefState.IsValid();
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}
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#endif
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