10 lines
500 B
Markdown
10 lines
500 B
Markdown
# UE4 Naming Convention Validation
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This plug-in allows you to make sure all assets of your project are correcly named, based on your own rules.
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You can validate individual asset names by defining a prefix and / or a suffix based on the asset type.
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But you can also implement more complicated validation rules, like making sure all assets inside a folder have a keyword in their name.
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Check the [documentation](https://theemidee.github.io/UENamingConventionValidation/) for all the informations.
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