11 lines
334 B
C#
11 lines
334 B
C#
using UnrealBuildTool;
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public class PawnEditorTarget : TargetRules {
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public PawnEditorTarget(TargetInfo Target) : base(Target) {
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Type = TargetType.Editor;
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DefaultBuildSettings = BuildSettingsVersion.V2;
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IncludeOrderVersion = EngineIncludeOrderVersion.Latest;
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ExtraModuleNames.AddRange(new [] { "Pawn", "PawnEditor" });
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}
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} |