Pawn/Pawn_Unreal/Pawn.uproject

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{
"FileVersion": 3,
"EngineAssociation": "5.2",
"Category": "",
"Description": "",
"Modules": [
{
"Name": "Pawn",
"Type": "Runtime",
"LoadingPhase": "Default",
"AdditionalDependencies": [
"CoreUObject"
]
},
{
"Name": "PawnEditor",
"Type": "Editor",
"LoadingPhase": "PostEngineInit",
"AdditionalDependencies": [
"Engine"
]
}
],
"Plugins": [
{
"Name": "ModelingToolsEditorMode",
"Enabled": true,
"TargetAllowList": [
"Editor"
]
},
{
"Name": "NamingConventionValidation",
"Enabled": true
},
{
"Name": "GameplayStateTree",
"Enabled": true
},
{
"Name": "StateTree",
"Enabled": true
}
]
}